بردگیم Czech Games Codenames: Duet - The Two Player Word Deduction Game

Czech Games Codenames: Duet - The Two Player Word Deduction Game
  • Czech Games Codenames: Duet - The Two Player Word Deduction Game
  • Czech Games Codenames: Duet - The Two Player Word Deduction Game
  • Czech Games Codenames: Duet - The Two Player Word Deduction Game
  • Czech Games Codenames: Duet - The Two Player Word Deduction Game
  • Czech Games Codenames: Duet - The Two Player Word Deduction Game
  • Czech Games Codenames: Duet - The Two Player Word Deduction Game
  • Czech Games Codenames: Duet - The Two Player Word Deduction Game

4.6

(2921)

  • برند:

  • وزن:

    590 گرم

  • قیمت دلاری:

    $19.95

  • قیمت نهایی:

    1,310,400 تومان

به ازای خرید این محصول 13 امتیاز از باشگاه مشتریان ایگرد دریافت خواهید کرد.

تفکیک هزینه ها

قیمت/مبلغ ارزی:

454,300 تومان

هزینه حمل و گمرک:

712,000 تومان

کارمزد ایگرد:

144,100 تومان

  • 35 تا 55 روز کاری

  • ضمانت اصالت و سلامت کالا

  • ارسال رایگان در سراسر ایران

  • قیمت قطعی

  • Codenames duet keeps the basic elements of codenames give one word clues to try to get someone to identify your agents among those on the table but now youre working together as a team to find all of your agents. (Why you dont already know who your agents are is a question that CONGRESSIONAL investigators will get on your back about later!) to set up play, lay out 25 word cards in a 5x5 grid. Place a key card in the holder so that each player sees one side of the card. Each player sees a 5x5 grid on the card, with nine of the Squares colored Green (representing your agents) and one square colored black (representing an assassin). the assassin is in different places on each side of the card, and three of the nine Squares on each side are also Green on the other side! collectively, you need to reveal all fifteen agents — without revealing either assassin or too many innocent bystanders — before time runs out in order to win the game. Either player can decide to give a one word clue to the other player, along with a number. Whoever receives the clue places a finger on a card to identify that Agent. If correct, they can attempt to identify another one. If they reveal as many as the number stated by the clue giver, then they can take one final guess, if desired. If they identify a bystander, then their guessing time ends. If they identify an assassin, you both lose.

International ShippingThis item can be shipped to select countries outside of the U.S. Learn More
Is Discontinued By ManufacturerNo
ASINB072J234ZF
Item Weight1 pounds
Domestic ShippingItem can be shipped within U.S.
Item model number00040CGE
Release dateOctober 1, 2012
ManufacturerPublisher Services Inc (PSI)
Product Dimensions6.38 x 2.13 x 9.13 inches
Mfg Recommended age10 - 99 years
Manufacturer recommended age10 years and up

نظرات یا سوالات خود را در مورد این کالا با ما در میان بگذارید.

  • با ثبت نظر 5 امتیاز از باشگاه مشتریان ایگرد دریافت خواهید کرد.

  • صفحه کلید خود را در حالت زبان فارسی قرار دهید.
  • در نظرات خود، تجربه، نحوه استفاده از کالا و سایر نکاتی که به نظرتان برای مشتریان ایگرد مفید به نظر می رسد را اعلام کنید.
  • از ارائه‌ی اطلاعات شخصی (مثل شماره تماس، ایمیل و آی‌دی شبکه‌های اجتماعی) پرهیز کنید.
بردگیم Czech Games Codenames: Duet - The Two Player Word Deduction Game
Czech Games
589.67012کیلوگرم
B072J234ZF
Czech Games Codenames: Duet - The Two Player Word Deduction GameCzech Games Codenames: Duet - The Two Player Word Deduction GameCzech Games Codenames: Duet - The Two Player Word Deduction GameCzech Games Codenames: Duet - The Two Player Word Deduction GameCzech Games Codenames: Duet - The Two Player Word Deduction GameCzech Games Codenames: Duet - The Two Player Word Deduction GameCzech Games Codenames: Duet - The Two Player Word Deduction Game
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Toys & GamesGames & AccessoriesBoard Gamestorobemalls
Codenames duet keeps the basic elements of codenames give one word clues to try to get someone to identify your agents among those on the table but now youre working together as a team to find all of your agents. (Why you dont already know who your agents are is a question that CONGRESSIONAL investigators will get on your back about later!) to set up play, lay out 25 word cards in a 5x5 grid. Place a key card in the holder so that each player sees one side of the card. Each player sees a 5x5 grid on the card, with nine of the Squares colored Green (representing your agents) and one square colored black (representing an assassin). the assassin is in different places on each side of the card, and three of the nine Squares on each side are also Green on the other side! collectively, you need to reveal all fifteen agents — without revealing either assassin or too many innocent bystanders — before time runs out in order to win the game. Either player can decide to give a one word clue to the other player, along with a number. Whoever receives the clue places a finger on a card to identify that Agent. If correct, they can attempt to identify another one. If they reveal as many as the number stated by the clue giver, then they can take one final guess, if desired. If they identify a bystander, then their guessing time ends. If they identify an assassin, you both lose.